Projection Mapping

Realtime Cymatics in Resolume FFGL

2 Comments on Realtime Cymatics in Resolume FFGL

  • Kyle P Bonner says:
    16th June 2019 at 6:45 am

    Am I supposed to just ask for the plugins you talk about on here or is there somewhere to download them?


    • jamie says:
      25th June 2019 at 5:29 pm

      Hello Kyle – Thanks for asking.
      I’m currently working on an FFGL plugin shop front to make these plugins available.


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